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The Royal game of Goose

The game of Goose was Invented by Francesco de Medici and was taken quite seriously amoung adult players. Now it is seen as a classic children's race game, you throw the dice and move gradually into the centre of the board with various 'miss a turn' obstacles along the way. the first one to the middle is the winner. The game is very good for younger children, this is all about luck rather than strategy. It makes a great present for kids who already have snakes and ladders.

The rules to Goose

Age 4+
Players 2-4

You will need
A Goose Board
Dice
A counter for each player

The object of the game is to be the first person to get to the end of the journey.

To Play

The youngest player goes first. Roll the dice and move your counter one square for each spot on the dice. Then it is the next player's turn unless one of these things happens:

If you throw a 3 on your first turn you can move straight to square 26.

If your counter lands on a Goose square you can move again without throwing the dice. You move the number of spots of your original throw. For example throw a 4, land on a Goose, move four squares forward again.

If you land on the Bridge, square 6, miss a turn while you pay the toll.

If you land on the Inn, square 19, miss a turn while you stop for some tasty dinner.

If you you land on the Well, square 31, make a wish and miss three turns. If another player passes you before your three turns are up you can start moving again on your next go.

If you land on the Labyrinth, square 42, you will get lost in the maze and have to move back to square 37.

If you land on the Prison, square 52, you will have to miss three turns while you are behind bars. If another player passes you before your three turns are up you can start moving again on your next go.

If you land on Dead, square 58, you have to go back to square 1 and start all over again!

Players may not share squares, so if your dice roll would land you on an occupied square you will have to stay where you are until it is your turn again.

To win you must reach square 63 exactly. If your dice roll is more than you need then you move in to square 63 and then bounce back out again, each spot on the dice is still one sqaure in this move. If you land on any of the special squares while you are doing this then you must follow the normal instructions.

When you land on square 63 exactly you are the winner!

 

 

 

 

 

 

 
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Last updated: Oct/2014 phone: 020 8293 6616 email: info@compendia.co.uk